🛑 Installation & Environment Issues
UV Package Manager Not Found
If you receive an error stating that theuv package manager is missing—even after installing it via PowerShell, winget, or pip—it is likely because your system’s environment variables haven’t refreshed.
- The Solution: Restart your PC.
- Why it happens: Some installers fail to propagate the new “PATH” variables to all active command-line instances and the Unity Editor. A full restart ensures that the
uvcommand is globally recognized.
🛑 Execution Issues
Stuck at “Executing…”
If the chat window stays on the “Executing…” state for more than 30–60 seconds without any changes appearing in the Unity Editor, the task may have hung.- Option 1: Create a New Task. Often, a specific task gets caught in a context loop. Starting a fresh thread clears the memory and allows Coplay to try a different approach.
- Option 2: Restart Coplay. Close the Coplay window in Unity and re-open it via the Window menu.
Option 3: Hard Reset (Package Re-import)
Option 3: Hard Reset (Package Re-import)
If you are unable to open a new chat or the UI is completely unresponsive:
- Close Unity.
- Navigate to your project’s
Packagesdirectory. - Delete the Coplay folder.
- Re-open Unity. The editor will automatically re-import the package, clearing any corrupted local state.
The Screenshot Loop
Coplay occasionally takes screenshots of your Scene or Game view to verify its work. If you notice it taking the same screenshot repeatedly:- Click the “Stop” button in the chat window.
- Start a new thread and refine your prompt to be more specific about the target object or property.
💡 Troubleshooting Tips
🛠 Reporting a Bug
If these steps do not resolve your issue, please provide the following details when reaching out for support:- Unity Version: (e.g., Unity 6 or 2022.3 LTS).
- Reproduction Steps: What were you trying to achieve? (e.g., “Refactoring a NavMesh script”).
- Logs: Let us know if you have already used the “Send Logs” function.
Always ensure your Unity Editor is open and the MCP for Unity bridge is active (Window > MCP for Unity) before starting a Coplay session.